In an age where a ruling paradigm regarding technological art is physical interactivity, it’s only natural that one of the oldest visual representation practices, that of portrayal, transforms accordingly. This fact has been acknowledged in literature and cinema, thus interactive portraits have become integrated into our image of the future. [...]
randomly chosen character observes the spectator from a glass screen. From his pose and the framing of the shot, he seems to be waiting to be portrayed [...]
After interacting with the portrayed character, some spectators will probably wish to become themselves part of the work by being portrayed. [...]
Frontera v.2 / portrait is an interactive installation that works mainly with real-time video manipulation in response to the user’s actions. Technically speaking, this work is based on computer vision and motion tracking technologies. A first version of the interactive portrait (Frontera v.1) was developed at the Center for Multimedia, Mexico, and has been successfully [...]